And last but not least… here’s the final from my Intro to Maya class. The assignment was to model, texture, & light an interior space based on a concept design. I chose this image, which was designed by Sylvain Jézéquel, a french concept artist. I had a lot of fun working on this one… particularly […]
I’m finally getting around to posting the Jeep Wrangler I modeled back in Hard Surface Modeling 1! I’m responsible for all aspects of this project, including footage and HDRi creation.
I shot some footage, so I’ll get around to tracking this shot soon, but here’s a still image for now.
Software used: Maya, V-Ray, PFTrack, & Nuke.
I’ll be finishing up at Gnomon School in a few weeks with a shiny new reel… I’m excited to share one of the projects!
I’ve been watching and have been a big fan of the show Gravity Falls (created by Alex Hirsch) and decided to build Mabel and Dipper’s attic bedroom from the show. As a lighter, I’ve been wanting to experiment with one landscape or interior in different times of day or seasons, and I thought this scene would be the perfect fit. The following is the result…. hope you like!
Software used: Maya, Marvelous Designer, Mari, & Nuke.
So, I used the digital Emily head in my Commercial Production class last term as a lighting exercise. I took 2 different reference images and imitated the lighting setup in 3D. Here are the results!
So, last term I got to work on a fun project in my Visual Structure class at Gnomon. I read Scott Westerfeld’s first installation from his series, The Uglies. Myself and another student from class teamed up and chose two moments from the book to interpret and turn into 3D images.
I was responsible for some prop modeling, fire fx, lighting, shading & compositing.
Texturing by Christian Olan-Geddes.
Model & rig provided by www.meryproject.com
Here’s some process work:
(image #2 coming soon!)
Dynamics 2 homework
Dynamics 1 project.
Assignment from dynamics 1 class.
A couple lighting assignments for mental ray class.
Magic lamp I made in Maya for Dynamics class.
Used Maya texture particle emission and Maya fluids.
A 5-second re-brand for my motion graphics class.
Rugrats meets Breakfast Club.